Breach and Clear Deadline Rebirth - SKIDROW

โหลดเกม - Breach and Clear Deadline Rebirth - SKIDROW พาร์ทเดียวจบ ลิ้งเดียวจบ 1part only พาทเดียว MEGA KUMPULBAGI

[1-PART] [PC GAME] Breach and Clear Deadline Rebirth - SKIDROW [887 MB] [ONE2UP] [KUMPULBAGI]

  

 

Title: Breach & Clear: Deadline Rebirth (2016)
Genre: Action, Indie, RPG, Strategy
Developer: Mighty Rabbit Studios , Gun Media
Publisher: Gambitious Digital Entertainment, Devolver Digital
Release Date: 21 Jul, 2015
Steam: http://store.steampowered.com/app/310890/
Release Name: Breach and Clear Deadline Rebirth-SKIDROW
Game Version: Update 17.11.2016
Game Releaser: Cracked By SKIDROW

A deadly new breed of human monster is on the rise, and it’s up to players to stop the infestation before it spreads. Breach & Clear: DEADline Rebirth is a new and greatly improved version of B&C: Deadline. the follow-up to Breach & Clear, the critically acclaimed hybrid tactical strategy game. The game gives players real-time control over a squad of four elite Special Forces tasked with tracking down information on the source of the infestation.


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Minimum:

OS:Windows Vista or higher
PROCESSOR:Intel Core i3 or equivalent – 2.3 GHz or higher
MEMORY:4 GB RAM
GRAPHICS:nVidia GT 520, Radeon 5450, or equivalent
DIRECTX:Version 9.0c
STORAGE:4 GB available space


    Breach & Clear: Deadline Receives Massive New Update

    17 November – Gambitious

    We know that it’s been awhile, but we’ve been closely listening to all of your feedback and have been hard at work implementing your requested changes/improvements. We’ve combined all of the changes that we’ve made over the last months into one big update, and we’re really happy to bring you a whole new improved version of the game that we’re calling Breach & Clear: Deadline Rebirth

    This new version strives to improve almost every single element of the game, and deliver the experience that we believe players would like to see. There are far too many changes introduced in this update to cohesively document all of them in this space, but here are the most important ways this new version improves the game:

    Overhauled Gameplay: Statistics for enemies, player characters, weapons, and gear have had a huge balance pass and a more enjoyable and consistently challenging experience has emerged. Dungeon generation has been modified to make each floor more exciting with more discoveries, more enemies to fight and hand-crafted enemy encounters at different intervals in each dungeon.
    Smoother controls: Fully re-worked camera and shooting for the game’s real-time action mode. Vastly improved versus the original release with a smarter camera that is snappier and more responsive than ever.
    Better feedback: New enemy death animations means players can better feel the weight of their kills and the resulting effects help provide a more immersive experience.
    Enhanced Engine: Full transition to the Unity 5 engine resulting in all of the associated benefits – notably, the game can now take advantage of 64-bit architecture allowing for better performance on systems that support it.
    Remastered Graphics: Every scene has had a full lighting pass, making way for a much more realized version of Harbor City than any previous version of the game. Textures have been retouched, compression settings have been modified, and it now fully utilizes Unity 5’s physically based rendering.
    Improved environments: Environments significantly more polished, with all pop-in & pop-out issues completely resolved.
    Removal of Online Co-op: Underutilized since launch, the team made the decision to remove online co-op from the latest version of Breach & Clear: Deadline. This led to widespread performance and reliability enhancements as the code’s dependence on the servers and the need to be ready for drop-in/drop-out multiplayer at any moment was removed. The improvements outlined below are just some of the ways the game has been made better by the removal of Co-op.
    Performance: The game performs significantly better now, frequently reaching a steady 60FPS on machines which could previously only hit 30FPS.
    Load times: Loading has been made asynchronous which would have been significantly difficult to pull off with the original network code intact. This has led to load times which are halved from the previous versions.
    More reliable: Code that was needed to support the drop-in/drop- out co-op frequently led to bugs which could corrupt save files. Without co-op, these bugs are no longer a concern.
    All of these changes and improvements combine to ensure that this is the definitive, and complete version of Breach & Clear: Deadline.

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