Fracture the Flag v1.4.4-ALiAS
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[PC GAME] Fracture the Flag v1.4.4-ALiAS [1-PART]
Title: Fracture the Flag
Genre: Indie, Strategy
Developer: One Wheel Studio
Publisher: One Wheel Studio
Release Date: 8 Dec, 2016
Steam: http://store.steampowered.com/app/388900/
Release Name: Fracture the Flag v1.4.4-ALiAS
Game Version: Update 1.4.4
Game Releaser: Cracked By ALiAS
Size: 71 MB
Title: Fracture the Flag
Genre: Indie, Strategy
Developer: One Wheel Studio
Publisher: One Wheel Studio
Release Date: 8 Dec, 2016
Genre: Indie, Strategy
Developer: One Wheel Studio
Publisher: One Wheel Studio
Release Date: 8 Dec, 2016
Steam: http://store.steampowered.com/app/388900/
Release Name: Fracture the Flag v1.4.4-ALiAS
Game Version: Update 1.4.4
Game Releaser: Cracked By ALiAS
Size: 71 MB
Release Name: Fracture the Flag v1.4.4-ALiAS
Game Version: Update 1.4.4
Game Releaser: Cracked By ALiAS
Size: 71 MB
About This Game
Fracture the Flag is not the usual hyper-click-fest of an RTS… Its a slower take on the genre. Lightening fast reflexes won’t win the game but well placed buildings and well chosen upgrades just might do the trick! Build your economy, spread your control and then… smash the crud out of you opponent!
Fracture the Flag is a PvP oriented RTS, but has a growing single player set of features. The primary goal is to expand your territory and conquer your opponent’s. Do this by planting flags to add to your area of control or taking out an opponents flag and erasing their influence, not to mention their buildings. Some territory is rich in resources other has tactical and strategic value.
Or you could just peacefully use the nearby trees for target practice… Can’t promise that’s a winning strategy, but all to their own!
Use siege weapons and hand delivered bombs to destroy opponents walls, flags, and maybe most importantly their economy. Stop a player’s economy and you’ve got them by the tender bits.
Fracture the Flag is not the usual hyper-click-fest of an RTS… Its a slower take on the genre. Lightening fast reflexes won’t win the game but well placed buildings and well chosen upgrades just might do the trick! Build your economy, spread your control and then… smash the crud out of you opponent!
Fracture the Flag is a PvP oriented RTS, but has a growing single player set of features. The primary goal is to expand your territory and conquer your opponent’s. Do this by planting flags to add to your area of control or taking out an opponents flag and erasing their influence, not to mention their buildings. Some territory is rich in resources other has tactical and strategic value.
Or you could just peacefully use the nearby trees for target practice… Can’t promise that’s a winning strategy, but all to their own!
Use siege weapons and hand delivered bombs to destroy opponents walls, flags, and maybe most importantly their economy. Stop a player’s economy and you’ve got them by the tender bits.
A Few More Details
Each battle starts with a clean slate. All units, structures and weapons can be upgraded from a base level giving no in game advantage to more experienced players – other than of course their personal experience.
The early part of each game will be based around resource collection in order to build more weapons, add more workers and plant flags to expand. Resources are also used to upgrade effectiveness of all in game units. Siege weapons will become more accurate and more powerful with upgrades allowing longer range bombardments. Workers will move faster allowing quicker bomb delivery and faster resource collection. Upgrade also also access to more buildings and military units.
As players’ territory expands the conflict will begin…
Each battle starts with a clean slate. All units, structures and weapons can be upgraded from a base level giving no in game advantage to more experienced players – other than of course their personal experience.
The early part of each game will be based around resource collection in order to build more weapons, add more workers and plant flags to expand. Resources are also used to upgrade effectiveness of all in game units. Siege weapons will become more accurate and more powerful with upgrades allowing longer range bombardments. Workers will move faster allowing quicker bomb delivery and faster resource collection. Upgrade also also access to more buildings and military units.
As players’ territory expands the conflict will begin…
Flags? What’s the Deal?
Flags are the mechanism by which a player controls land. A player may only build and place units within territory that they currently control. Need to add a mine? Better plant a flag. Want to be able to place siege weapons on top of a hill? Better plant a flag! Need another upgrade faster? Yeah, you better plant another flag.
If a flag is destroyed any buildings left without a flag nearby will burn to the ground. Flags can be destroyed by bombs or by siege weapons.
Flags are the mechanism by which a player controls land. A player may only build and place units within territory that they currently control. Need to add a mine? Better plant a flag. Want to be able to place siege weapons on top of a hill? Better plant a flag! Need another upgrade faster? Yeah, you better plant another flag.
If a flag is destroyed any buildings left without a flag nearby will burn to the ground. Flags can be destroyed by bombs or by siege weapons.
Workers
Workers take on many roles. There are no specialized NPCs. The worker that loads the catapults will just as happily deliver a bomb to the gates of you foe or gather lumber from the local forest. Each role is largely based around one or more buildings.
Workers take on many roles. There are no specialized NPCs. The worker that loads the catapults will just as happily deliver a bomb to the gates of you foe or gather lumber from the local forest. Each role is largely based around one or more buildings.
Buildings:
- Warehouse – the Center and Hub Of the Economy
- Construction Yard – Builds Siege Weapons
- Ammo Depot – stores Supplies For Siege Weapons
- Bomb Depot – Creates and store Bombs
- Lumber Mill – processes collected trees into usable wood
- Mine – supplies minerals
- Quarry – supplies stone
- Fire trap – explosive defense
- Plague trap – slow acting but long last defense
Click for Zoom
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- Warehouse – the Center and Hub Of the Economy
- Construction Yard – Builds Siege Weapons
- Ammo Depot – stores Supplies For Siege Weapons
- Bomb Depot – Creates and store Bombs
- Lumber Mill – processes collected trees into usable wood
- Mine – supplies minerals
- Quarry – supplies stone
- Fire trap – explosive defense
- Plague trap – slow acting but long last defense
Click for Zoom
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Build 1.4.4 – Bugs Getting Fixed
A patch for the population cap bug has been pushed to Steam. The game should update automatically – you can check the version in the lower left of the start scene look for version 1.4.1 or greater. If the game does not update you may need to restart the Steam client.
The current patch only includes this fix as it was game breaking and needed to be fixed ASAP. Other “minor” bugs have been reported and will be fixed in future patches.
Thanks for all the feedback. Errors and bugs will get fixed as quickly as possible.
Version 1.4.2 is now live.
This includes a fix that could cause the game to crash when a player’s last warehouse is destroyed.
Version 1.4.3 is now live.
This includes a fix that was preventing players from joining multiplayer games.
Version 1.4.4 is now live.
This includes a fix that was preventing watchtowers from targeting enemy balloons in multiplayer games. Also a fix for building flags showing the wrong color in multiplayer.