Stellar Tactics Prologue Build 12122016
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[PC GAME] Stellar Tactics Prologue Build 12122016 [1-PART]
Title: Stellar Tactics
Genre: Adventure, RPG, Early Access
Developer: Maverick Games
Publisher: Maverick Games
Release Date: 23 Sep, 2016
Steam: http://store.steampowered.com/app/465490/
Release Name: Stellar Tactics Prologue Build 12122016
Game Version: Update Pre-Alpha 12122016
Game Releaser: Cracked By DEVO
Size: 5.17 GB
Title: Stellar Tactics
Genre: Adventure, RPG, Early Access
Developer: Maverick Games
Publisher: Maverick Games
Release Date: 23 Sep, 2016
Genre: Adventure, RPG, Early Access
Developer: Maverick Games
Publisher: Maverick Games
Release Date: 23 Sep, 2016
Steam: http://store.steampowered.com/app/465490/
Release Name: Stellar Tactics Prologue Build 12122016
Game Version: Update Pre-Alpha 12122016
Game Releaser: Cracked By DEVO
Size: 5.17 GB
Release Name: Stellar Tactics Prologue Build 12122016
Game Version: Update Pre-Alpha 12122016
Game Releaser: Cracked By DEVO
Size: 5.17 GB
About This Game
Build your team, equip your ship and explore the universe!
Bringing back the nostalgia, excitement and wonder of classic RPG’s, Stellar Tactics will thrill you with a compelling narrative, deep strategic squad-based ground combat and rewarding open world space exploration. To survive, you will need to build your team’s skills and equip your party and ships with the best weapons, armor and equipment you can find. With 10,000 sectors, tens of thousands of solar systems and millions of planets to discover, you can spend countless hours exploring, fighting, trading and building a party of seasoned veterans that can dominate the challenges of deep space.
Main features:
- Build a team of space mercenaries and explore a vast open-world universe
- Classless character progression system with hundreds of perks
- Engaging narrative based on thousands of years of lore, intrigue and faction warfare
- Accept dynamically generated missions, follow the main story or explore – the choice is yours
- Discover ancient civilizations, abandoned stations, cave systems, anomalies and the ruins of hundreds of years of unrelenting warfare
- Tactical, turn based team combat – take advantage of cover and use your action points wisely to ensure victory
- “Azimuth”, a synergistic combat system, presents new challenges for strategic players
- Action based space combat utilizes energy management and unique skills and perks
- 40 ships to choose from. Each can be customized and specialized as cargo, mining, exploration or combat vessels
- Devices allow the player to fit a total of 12 unique effects both beneficial and combat specific across their team members
- Tons of gear, most of which can be upgraded with Nano-Tech and component parts to customize your team and ship further
- Trade commodities across the universe, discovering the best trade routes in a dynamic economy
- Mine for minerals in space and on planets and sell them to the highest bidder
- Scan systems to reveal new exploration opportunities or sell the data for profit
Click for Zoom
คลิกที่รูปเพื่อขยาย
Bringing back the nostalgia, excitement and wonder of classic RPG’s, Stellar Tactics will thrill you with a compelling narrative, deep strategic squad-based ground combat and rewarding open world space exploration. To survive, you will need to build your team’s skills and equip your party and ships with the best weapons, armor and equipment you can find. With 10,000 sectors, tens of thousands of solar systems and millions of planets to discover, you can spend countless hours exploring, fighting, trading and building a party of seasoned veterans that can dominate the challenges of deep space.
Main features:
- Build a team of space mercenaries and explore a vast open-world universe
- Classless character progression system with hundreds of perks
- Engaging narrative based on thousands of years of lore, intrigue and faction warfare
- Accept dynamically generated missions, follow the main story or explore – the choice is yours
- Discover ancient civilizations, abandoned stations, cave systems, anomalies and the ruins of hundreds of years of unrelenting warfare
- Tactical, turn based team combat – take advantage of cover and use your action points wisely to ensure victory
- “Azimuth”, a synergistic combat system, presents new challenges for strategic players
- Action based space combat utilizes energy management and unique skills and perks
- 40 ships to choose from. Each can be customized and specialized as cargo, mining, exploration or combat vessels
- Devices allow the player to fit a total of 12 unique effects both beneficial and combat specific across their team members
- Tons of gear, most of which can be upgraded with Nano-Tech and component parts to customize your team and ship further
- Trade commodities across the universe, discovering the best trade routes in a dynamic economy
- Mine for minerals in space and on planets and sell them to the highest bidder
- Scan systems to reveal new exploration opportunities or sell the data for profit
Click for Zoom
คลิกที่รูปเพื่อขยาย
คลิกที่รูปเพื่อขยาย
มีเกมอื่นอีกมากมายคลิก
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IMPORTANT – EXPLORING BEYOND THE FTL GATES IS NOT YET UNLOCKED IN THE GAME!
Note: This functionality is locked right now. Check the forums for the game development roadmap.
***************************************************************************************************
IMPORTANT – EXPLORING BEYOND THE FTL GATES IS NOT YET UNLOCKED IN THE GAME!
Note: This functionality is locked right now. Check the forums for the game development roadmap.
***************************************************************************************************
I should say there is still no ETA on alpha. KZ-MR7 will come first and we are making good progress.
A few things I didn’t mention in the video.
- The entire ST universe is available in FTL space – you can fly from one side to the other and star systems, ships, events and objects stream into view dynamically. Loading is only when transitioning from FTL space to systems and from systems to ground exploration areas (stations, bases, ruins, cave systems etc).
- Different areas of space look different. Visual differences are based on the area of space, the type of star, nebula’s and a few other factors. I just happened to choose a system with a similar sun in the same area of space.
- New space stations are being build. The stations are modular and should be much better than the stations currently in the game.
- While exploring you will encounter events. They may be distress signals from aligned factions, stations and ground locations.
- You will be able to mark trade routes on your map for future reference. Systems are classified by Industrial, Agricultural, Mining and Consumer goods. Pricing and commodity values will be based on availability and demand.
- Disabling and boarding is a long term goal. It will go in, but not initially. There are over 40 ship types that need interiors modeled.
- Missions can be granted while in space via communication from other ships, remotely as mentioned above via Distress Signals and when on stations – usually in Cantina’s and Bars. Most stations also have faction contacts that can send you on missions that award faction rewards and experience.
- Most locations can be explored. However, some stations and locations may be locked. If you are denied docking you will know that a location is reserved for missions or other story content.
- Scanning data can be sold. It has a value. So, while exploring, scan every planetary body in the systems. You get a bonus for complete system scans. You can turn in you scanned data to an agent on most stations.
- Enemy ships that have targeted you will generate a warning. You can choose to outrun your enemies or confront them. If you are flying a slower ship (a trade vessel), it’s likely you will be intercepted. Make sure you are armed. The same goes for enemies. If you scan and then target them, they will take that as a hostile action and act accordingly.